Tutorial 4
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0 | Item Info | ||
1 | To view an item's abilities or an explanation of its effects, select Items on the Menu screen and press the <ir> button. |
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2 | Equipment Quality | ||
3 | There are two types of equipment: <c5>Normal Items<c1> with base stats, and <c5>Magical Items<c1> with added bonuses called Item Abilities. These abilities are generated randomly, which means that weapons with the same name may still have different abilities. Furthermore, Magical Items are divided into four ranks, which can be distinguished by the item's icon color. White: <c5>Normal Items<c1> (only base stats) Blue: <c5>Magic Items<c1> (bonus added) Yellow: <c5>Legendary Items<c1> (powerful bonus added) Green: <c5>Relic Items<c1> (even stronger bonus added) Red: <c5>Ancient Items<c1> (predetermined bonus added) |
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4 | Chest Colors | ||
5 | Treasure chests differ based on the rank of the items they contain. Wooden: <c5>Normal<c1>, <c5>Magical<c1> Silver: <c5>Legendary<c1> Golden: <c5>Relic<c1>, <c5>Enchanted<c1> When a monster drops anything other than equipment, a bag appears instead. |
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6 | Dropped Chests | ||
7 | If one player takes the contents of a treasure chest placed on the map, nobody else gets any loot. On the other hand, when a monster drops a treasure chest, there's no need to hurry because it has separate contents for each player. Warning: If more than 20 chests are dropped on the map at any time, the oldest one will disappear. |
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8 | Item Features | ||
9 | <c4>【Cooldown Time】<c1> After using recovery items, you have to wait a set amount of time before they can be used again. If you use them recklessly, you may not be able to use them when you really need them, so be careful. <c4>【Recovery Items】<c1> Items in the Soma Crystal and Life Bottle family restore a different amount for each class. Also, recovery items are divided into two types, instant recovery and gradual recovery. <c4>【Stock】<c1> Items of the same type can be stacked up to a certain number. This number islower the more powerful the item. When an item's stock is full, its quantity indicator will turn red. |
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10 | Combining Orbs | ||
11 | An orb's level can be raised by combining it with another orb of the same type, increasing its effects. However, each orb has a different maximum level, so be careful not to let any orbs go to waste. Combining different types of orbs will generate an orb of a new type. However, this is random, so you won't know what type of orb you're getting until the process is complete. |
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12 | Attaching Orbs | ||
13 | Every single piece of equipment can have 1 orb attached to it. Once it is attached, the equipment will inherit an effect corresponding to the type and level of the orb. Attached orbs can be removed later using a Detach Orb. To combine or equip orbs, go see Blik on the Schildkröte. |