Scenario Log
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0 | ACT0 | ||
1 | ACT1 | ||
2 | ACT2 | ||
3 | ACT3 | ||
4 | ACT4 | ||
5 | ACT5 | ||
6 | ACT6 | ||
7 | Junel Mission | ||
8 | Head into the depths of Junel Forest! | ||
9 | Southern Barnea, Euros Region. Junel Forest. Pharzuph 7th Division, led by Captain Einsatz Ostinato, has orders to investigate a Soma field abnormality detected within Junel Forest. |
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10 | High Visitor Cocoon | ||
11 | Defeat the High Visitor that appeared at the cocoon in Junel! |
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12 | A huge cocoon is discovered at the heart of the Soma field abnormality. Suddenly attacked by a High Visitor, the group members are forced to engage it. |
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13 | Ancient City Amati | ||
14 | Meet up with the Rinel Temple priest! | ||
15 | In Junel Forest, Pharzuph 7th Division takes the mystery girl Idea under their protection. They receive a request for aid from Rinel Temple and go to speak with the priest. |
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16 | The Priest's Request | ||
17 | Investigate the buried ruins north of Amati! |
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18 | The priest mentions that a piece of the temple's most treasured artifact has vanished. The rest of the sacred relic known as the Apocrypha lies within the buried ruins. To ensure that nothing has happened to it, the party heads through the streets of Amati to Lota Plains, then north to the entrance of the ruins. |
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19 | Giant Imp | ||
20 | Defeat the Giant Imp that has appeared by the entrance to Gavon Cave! |
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21 | Along the way to the buried ruins, the party is attacked by a Giant Imp. To continue on to the temple, the members must first deal with the Imp. |
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22 | Wounded Militia | ||
23 | Save the militiamen by the entrance to Gavon Cave and bring them back to the priest! |
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24 | The rescued militiamen report having been attacked by four suspicious characters. Some men are still left in the ruins, but the path has been buried by a landslide and progress is impossible. For the time being, the party takes the rescued militiamen back to the priest. |
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25 | Report to the Priest | ||
26 | Find the person in Downtown who knows the lay of the land! |
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27 | The party rescues the militiamen and returns to the priest. He mentions a rumor of a way to reach the ruins other than the collapsed Gavon Cave entrance. To find someone familiar with the area, the party takes the lift in front of Rinel Temple and heads to Downtown. |
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28 | Alda | ||
29 | Find the mason Groma in Parma Cave, east of Amati! |
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30 | In Downtown, Alda refers the party to a friend and co-worker of her late husband, a stone mason named Groma, who should know how to reach the ruins. He is out working, so the party heads east of Amati to Parma Cave in an attempt to find him. |
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31 | Frightened Mason | ||
32 | Defeat the Visitor that has appeared in the Heavy Tail den! |
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33 | Along the way to Parma Cave, the party comes across a stone mason who appears to be Groma. However, he was frightened by the appearance of a Visitor in the Heavy Tail den further down the road and has gone into shock. To calm him down, the party heads on to eliminate the source of his fright. |
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34 | Mason Groma | ||
35 | Find the group of thieves near Parma River! |
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36 | The rescued mason was indeed Groma. He suggests that a group of thieves may know of another way to the ruins. The party heads east in search of the thieves' camp, which is somewhere in the vicinity of Parma River. |
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37 | Thieves' Camp | ||
38 | Wipe out all the Thunder Birds from their habitat! |
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39 | The group members locate the thieves' camp. After negotiating, the party agrees to clean out an area overrun by Thunder Birds in exchange for details on the alternate path to the ruins. |
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40 | Thief Tony | ||
41 | Meet up with the thief Tony in Downtown! |
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42 | Having successfully wiped out the Thunder Birds, the party receives a Letter of Introduction from the thieves. They learn that Downtown in Amati is connected to the buried ruins. With the letter in hand, the party heads to Downtown to meet up with Tony, the man guarding the entrance. |
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43 | Amati Ruins | ||
44 | Get through Devon Cave and save the militiamen in the buried ruins! |
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45 | The group members learn of another route to the buried ruins, called Devon Cave, from the thieves. They head through the cave in order to save the militiamen who are still investigating inside the ruins. |
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46 | Ruins Militia | ||
47 | Continue your investigation and head to the lowest floor of the ruins! |
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48 | The party allows the militia to withdraw to the city. In pursuit of the four mysterious characters and in search of the Apocrypha, the party continues deeper into the ruins. |
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49 | Arbitrator | ||
50 | Exterminate the monster that has appeared in the Arbitrator Room! |
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51 | While investigating the Apocrypha in the buried ruins, the party discovers a device similar to a Soma Cage. Suddenly, a human-shaped monster appears and they are forced to engage it in battle. |
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52 | Orpheus | ||
53 | Head to the lowest floor and prevent the ruins from collapsing! |
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54 | The monster turns out to be a Guardian Soma named Orpheus. Having returned to normal, Orpheus warns that someone has altered the flow of Soma and the ruins are in danger of collapsing. In order to harmonize the Soma energy, the party hurries to the lowest floor of the ruins. |
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55 | The Four's Raid | ||
56 | Defeat Armadora, who has appeared in the Apocrypha Room! |
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57 | In the Apocrypha Room on the lowest floor, the party discovers a young man accompanied by two men and a woman. Welt rushes the man, but is blasted back by an immense power. At that moment, the party is assaulted by the awakened Armadora. |
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58 | Idea's Missing Key | ||
59 | Report back to the Rinel Temple priest! | ||
60 | A glowing key appears from Armadora's defeated body and is absorbed by Idea. Having failed to get their hands on the key, Adonis and the others depart. In order to confirm that this glowing key is in fact Amati's treasured relic, the party heads back to the priest. |
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61 | To Ordital | ||
62 | Talk to Monica on the Schildkröte bridge and head to Ordital! |
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63 | Having just finished their mission in Amati, Pharzuph 7th Division receives a transmission from Ishtar. There has been an accident at the fortress the Ordital army is building. The Soma is going out of control, and urban areas are under attack. Back onboard the Schildkröte, the party hurries to Mobile City Ordital. |
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64 | Ordital Ablaze | ||
65 | Meet up with the Ordital officer! | ||
66 | Pharzuph 7th Division accepts the aid request and comes to Ordital. The Mobile City has been taking fire from the machines running rampant on Largo Bridge. The party docks the Schildkröte at Ordital's harbor facility and goes to meet with the Ordital officer. |
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67 | To Largo Bridge | ||
68 | Defeat the Cannon Train on East Largo Bridge! |
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69 | The Ordital army's weapons have gone out of control one after another, and they can't be shut down. At Colonel Getz' request, the party heads to Largo Bridge to stop the rampaging Combat Modules. |
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70 | Cannon Train | ||
71 | Return to battle command and report to Colonel Getz! |
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72 | The Cannon Trains have been destroyed successfully. They were most likely sent by the Grave Fortress core, using energy from the combat computer to power the rails. The party returns to Colonel Getz to report on the situation. |
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73 | Scout Rescue | ||
74 | Evacuate the scouting party on Largo Bridge 4 and bring them back to Battle Command! |
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75 | The party returns to Colonel Getz and receives an SOS signal from the 7th Special Recon Division. The army, mired in a defensive battle, cannot spare any troops and sends the party to Largo Bridge in its stead. |
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76 | Leaving for the Fortress | ||
77 | Cross Largo Bridge and get to Level 4 of the fortress! |
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78 | The group members come to the scout party's rescue. Now, along with the Engineer Corps, they head to the Core Control Room at the lowest level of the fortress. But first, they must reach the control rods on Level 4. |
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79 | Metal Walker | ||
80 | Defeat the Metal Walker that has appeared at West Largo Bridge 3! |
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81 | Continuing along Largo Bridge while heading to the fortress, the group members are attacked by the rampaging Metal Walker. In order to carry out their mission to shut down the core, they must try to destroy the Metal Walker. |
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82 | Support Bombing | ||
83 | To get to the Core Control Room in the fortress basement, activate the Level 4 central lift control rods! |
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84 | The party destroys the Metal Walker thanks to Colonel Getz' assistance. Continuing on, they resume the mission to escort the Engineer Corps to the Core Control Room. First, they must go to Level 4 of the fortress and start up the central lift by means of the control rods. |
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85 | Missing Control Rods | ||
86 | Look for the relocated control rods in the fortress Level 4 West Area! |
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87 | The Level 4 central lift control rods have been pulled into the floor and moved to the adjacent West Area. The party can only reach the floor where the Core Control Room is located by riding the Level 4 central lift. The group members heads to the West Area in search of the relocated control rods. |
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88 | Control Rods Found | ||
89 | Head to the Core Control Room on the lowest floor! |
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90 | The party manages to find and activate the relocated control rods. With the Level 4 central lift now active, the group members advance toward the lowest floor of the fortress en route to the Core Control Room. |
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91 | Jadis' Persuasion | ||
92 | Take the control room lift and head to the fortress core! |
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93 | The group members arrive at the Core Control room. However, the core will not accept the shutdown code, and only intensifies its bombardment of the Mobile City. Having accepted that the immediate destruction of the core is the only option, Colonel Getz activates the lift to the core. |
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94 | Weapon with a Key | ||
95 | Defeat Kapellseele in the Grave Fortress core! |
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96 | Waiting within the core was an autonomous weapon in possession of an Apocrypha, Kapellseele. The group members learn that Ordital had been using the Apocrypha in the fortress' core. To put a stop to the core's rampage, the party commences with the destruction of Kapellseele. |
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97 | The Second Key | ||
98 | Return to Battle Command and report to Colonel Getz! |
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99 | Just like in the buried ruins, the Apocrypha salvaged from Kapellseele's remains is absorbed into Idea's body. Adonis appears again and leaves Idea with a warning. The group members head back to the Mobile City to give their report. |
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100 | To Maran Asa | ||
101 | Talk to Monica on the Schildkröte bridge and head to Maran Asa! |
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102 | Finished with their mission in Ordital, Pharzuph 7th Division heads to Holy Land Maran Asa to bring the suspect Idea to Secundady headquarters. |
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103 | Maran Asa Arrival | ||
104 | Go to Secundady headquarters! | ||
105 | Pharzuph 7th Division arrives at Maran Asa to bring Idea to Secundady headquarters. |
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106 | Handing Over Idea | ||
107 | Meet up with the Religious Office observation team in Kev Spring! |
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108 | Idea is handed over to Secundady headquarters, then she returns to the Schildkröte as a full-fledged member of Pharzuph. The happily-reunited group then receives a new mission from Ishtar. It consists of a request for aid from the Religious Office regarding a Soma disturbance that has created a huge sandstorm, which is drawing near to the city. The group members head to Kev Spring to meet up with the observation team. |
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109 | Soma Storm | ||
110 | Seek permission from His Holiness Sonas in the Religious Office to use the neutralizing shell! |
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111 | Among the Soma storm observation team was an old friend of Cadenza's, Eleos. At Eleos' request, the party heads to request a license from His Holiness Sonas for a neutralizing shell capable of dispersing the Soma storm. |
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112 | Religious Office | ||
113 | Defeat the Actaeon in Kwell Cave to get the Crimson Thornstone! |
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114 | The party was able to obtain the neutralizing shell license from His Holiness Sonas. With license in hand, the group members head to Kwell Cave to hunt Actaeon and obtain the Crimson Thornstone. |
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115 | Crimson Thornstone | ||
116 | Meet up with Eleos at Stormwatch Point! | ||
117 | The group members defeat Actaeon and obtain the Crimson Thornstone, then head back to Eleos at Stormwatch Point. |
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118 | Huge Visitor | ||
119 | Defeat Talnada within the Soma storm in Diminu Dunes! |
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120 | At the lookout point, the observation team fires the neutralizing shell at the Soma storm. The temporary dispersal of the Soma storm reveals a huge Visitor at the center. The party rushes into the weakened Soma storm to defeat the huge Visitor. |
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121 | After the Storm | ||
122 | Report back to His Holiness Sonas at the Religious Office! |
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123 | The group members exterminate the huge Visitor, abating the Soma storm. To give their report, they head back to His Holiness Sonas at the Religious Office. |
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124 | Obtaining Permission | ||
125 | Investigate the structure within the Agbaba Mausoleum! |
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126 | His Holiness Sonas tells of a giant structure within the Agbaba Mausoleum. Thinking that this structure may be the cause of this incident, the group members head there to investigate. |
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127 | Temple Guardian | ||
128 | Defeat Gilliam at the top of Quint Temple! |
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129 | Adonis has been lying in wait atop the massive structure. Welt attempts to protect Idea but is easily blasted back. At that moment, the party is assaulted by the awakened Gilliam. |
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130 | Activating The Enjambre | ||
131 | Report back to His Holiness Sonas at the Religious Office! |
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132 | An Apocrypha appears from Gilliam's defeated body and is ingested by Idea. Adonis' group succeeds in starting up the aircraft Enjambre and flies off with it. The party returns to the Religious Office to report on the situation. |
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133 | To Zorya | ||
134 | Talk to Monica on the Schildkröte bridge and head to Zorya! |
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135 | Finished with their mission in Maran Asa, Pharzuph 7th Division pursues Adonis' group and their Enjambre to Snow Mountain Zorya. |
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136 | To Welt's Hometown | ||
137 | Climb Mt. Zorya and head to Zorya Village! |
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138 | Pharzuph 7th Division arrives at Snow Mountain Zorya. To gather information, they head for Welt's home village, and begin their ascent of the snow-swept Mt. Zorya. |
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139 | Zorya Village | ||
140 | Head to Welt's parents' house! | ||
141 | The group members arrive at Zorya Village. They attempt to ask about the Enjambre, but the villagers are cold to outsiders and they don't gather as much information as they'd hoped. Thinking that Welt's mother would be more open, the party heads to his parents' house. |
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142 | Nanon Boy | ||
143 | Follow the eyewitness report and head through Hiru Ravine! |
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144 | The group members arrive at Welt's parents' house, but his mother isn't home. A village boy named Nanon drops in to visit, and mentions seeing a red aircraft around the west peak. Before the group members can set off toward the mountain, the chieftain shows up and says that the mountain path has been sealed off as a sacred area. To reach the west peak, they must first head through Quiya Snow Cave and exit to the northeast to reach the side of Mt. Zorya, then continue northwest. By leaving Keld Snow Cave to the southwest, then crossing the cliffs known as Hiru Ravine, they will reach the base of the west peak. |
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145 | Sealed Cave | ||
146 | Head to the Zorya Village chieftain and obtain permission to pass through to the mountain! |
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147 | Just as the chieftain said, the path to the mountain inside Keld Snow Cave is sealed off. The party returns to the village chieftain in order to obtain permission to pass through. |
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148 | Missing Child | ||
149 | Rescue Nanon, who went to the Hiru Ravine, and bring him back to the village chieftain! |
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150 | During negotations with the chieftain for permission to pass, a villager bursts in. He tells that Nanon has taken the Snow Mirror from the village altar and gone to Hiru Ravine to break the seal. The area beyond the cave is a dangerous place, inhabited by the Marcato. With the chieftain's approval, the group members head out to rescue Nanon. |
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151 | Reunion with Mom | ||
152 | To pursue the Enjambre, cross the Lagra Bridge spanning Velm Waterfall and head to the West Peak! |
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153 | The group members drive back the Marcato and return Nanon to the village. They manage to persuade the chieftain that the weakening of the Sunstone was related to Enjambre's arrival. He asks Pharzuph 7th Division to drive the suspicious invaders away from the mountain. |
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154 | Bridge's Barrier | ||
155 | Return to the Zorya Village chief! | ||
156 | Along the way to the mountain, while crossing Lagra Bridge, the party comes across a seal that appears to have been placed by the Marcato. The seal can be broken by using the Snow Mirror that Nanon took. The party heads back to the chieftain to borrow the Snow Mirror. |
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157 | Snow Mirror | ||
158 | Use Gigil Spring to restore the Snow Mirror's power! |
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159 | It turns out that the Snow Mirror's power has been exhausted by Nanon. To restore its power, the Snow Mirror must be dipped into Gigil Spring. The party heads southwest of Velm Waterfall to the cave in Velm Cliffs, at the heart of Marcato territory, wherein lies Gigil Spring. |
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160 | Gigil Spring | ||
161 | Release the Marcato seal on Lagra Bridge, which spans Velm Waterfall! |
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162 | The Snow Mirror's power has been restored by Gigil Spring. The party heads to Lagra Bridge, which spans Velm Waterfall, to release the Marcato seal. |
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163 | To the West Peak | ||
164 | Cross the Velm Waterfall via Lagra Bridge, and aim for the West Peak cave! |
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165 | The group members use the Snow Mirror to break the Marcato Seal on Lagra Bridge. Aiming for the west peak where the Enjambre was spotted, they continue along Lagra Bridge. |
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166 | Attacking Statues | ||
167 | Defeat the twin Galgodius in the Room of Conviction! |
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168 | Continuing further from the Sunstone Mine, the party finally arrives at a room with two ominous statues. The statues start to shine in what appears to be a reaction with the Apocrypha inside Idea, then they turn into monsters and attack the party. |
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169 | Voice from Below | ||
170 | Head through the ruins to reach the Enjambre! |
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171 | The party defeats the two Galgodius. Further past the Conviction Room, Idea says that she can sense Adonis and the others. In pursuit of Enjambre, the party continues further into the depths of the ancient ruins. |
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172 | A Giant Awaiting God | ||
173 | Defeat Chernobog at the ice-covered Mt. Zorya crater! |
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174 | The group members arrive at Mt. Zorya's ice-covered crater and come upon a giant named Chernobog sending Soma energy to the Enjambre. To put a stop to his actions, the party engages him in battle. |
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175 | Yesterday's Friend | ||
176 | Defeat Eleos, who has appeared at the Mt. Zorya crater! |
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177 | An Apocrypha emerges from Chernobog's defeated body and is absorbed by Idea. This time a new member of Adonis' group appears and attacks the party - it's Eleos, but his personality is completely different. |
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178 | The Umbras | ||
179 | Report back to the Zorya Village chieftain! |
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180 | Eleos has transformed into an Umbras just like Fedelta and the others. He joins Adonis' group aboard the Enjambre as they take flight. The party returns to the chieftain to report on the situation. |
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181 | To Ginas | ||
182 | Talk to Monica on the Schildkröte bridge and head to Ginas! |
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183 | With its mission in Zorya Village complete, Pharzuph 7th Division uses its Soma Radar to pursue the Enjambre to Ginas Lava Zone. |
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184 | Eleos' Raid | ||
185 | Find the Ring Tower in Ginas Lava Zone! |
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186 | Pharzuph 7th Division arrives at Ginas Lava Zone. The magnetic field emitted by the lava is too intense, so the party continues on foot. Monica recites an old Navarian song that should lead them to the Ring Tower. |
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187 | Enter Häschen | ||
188 | Press on through Ginas Lava Zone to find the Ring Tower! |
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189 | Slipping through Ishtar's surveillance, Laban escapes from the Häschen. The freed group members continue their search for the Ring Tower in order to follow Laban and the Enjambre. |
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190 | To the Tarda Harmonia | ||
191 | Head north of the Ginas Harmonia to the Tarda Harmonia! |
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192 | The group members find the Ring Tower. In order to enter the tower, four Harmonia must be activated to enable the teleporter that leads inside. Having already activated the Ginas Harmonia southeast of the tower, the party heads north to the Tarda Harmonia. |
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193 | To the Teve Harmonia | ||
194 | Head southwest of the Tarda Harmonia to the Teve Harmonia! |
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195 | With the second Tarda Harmonia rung, the party heads southwest to the Teve Harmonia. |
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196 | To the Nemu Harmonia | ||
197 | Head north of the Teve Harmonia to the Nemu Harmonia! |
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198 | With the third Teve Harmonia activated, the party heads north to the Nemu Harmonia. |
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199 | To the Ring Tower | ||
200 | Head to the teleporter directly beneath the Ring Tower! |
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201 | With all four Harmonia activated, the party heads to the area below the Ring Tower in order to use the now- active teleporter. |
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202 | Soma Dragon | ||
203 | Defeat the Rouge Drake that has appeared by the Ring Tower teleporter! |
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204 | The group members catch up with Laban beneath the Ring Tower. With the Apocrypha he possesses, Laban calls forth the Rouge Drake before teleporting to the Ring Tower. To pursue both Adonis' group and Laban, the party must first combat the Rouge Drake closing in on them. |
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205 | Ring Tower Search | ||
206 | Search for Adonis' group and Laban in the Ring Tower! |
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207 | The group members succeed in teleporting to the Ring Tower. They continue into the tower in hot pursuit of Adonis' group and Laban. |
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208 | Laban and the Tower | ||
209 | Defeat Laban at the top of the tower! | ||
210 | At the top of the tower, the group members come across Adonis and the Umbras as well as Laban. Using the Apocrypha, Laban attemps to strengthen the ring's barrier, but fails. The rebounding energy transforms him into a grotesque monster that attacks the party in search of the other Apocrypha. |
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211 | To Cremona | ||
212 | Talk to Monica on the Schildkröte bridge and head to Cremona! |
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213 | Returning to the Schildkröte, the party finds that the ring's movement has caused large numbers of Visitors to descend on the land. Orpheus informs them that Sky City Cremona holds the means to return the ring's barrier to its original state, and grants the Schildkröte the ability to move freely. Aboard the newly mobile Schildkröte, the party heads to Cremona. |
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214 | Cremona Arrival | ||
215 | Find Viola in Cremona! | ||
216 | The Schildkröte arrives at Cremona using its new movement ability. The group members advance into the city to meet up with Viola. |
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217 | Floating Continent Zain | ||
218 | Continue to Floating Continent Zain and head for the Soma Palace! |
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219 | Adonis' group aims to use the Soma Palace to summon Aletheia to the land. To put a stop to their plan, the crystal on the highest floor of the Soma Palace must be destroyed. The group members use the transfer gate in Cremona harbor to jump to Floating Continent Zain and head for the Soma Palace. |
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220 | Cadenza's Decision | ||
221 | Defeat Eleos on the Cremona Warship deck! |
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222 | The Umbras have been lying in wait on the deck of a Cremona warship, and the group members again engage Eleos in battle. Cadenza is hesitant to face off against Eleos, but decides to fight at the encouragement of his comrades. |
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223 | To Soma Palace | ||
224 | Head to the Soma Palace and stop Adonis! |
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225 | Having defeated Eleos, the group members head to the Soma Palace to stop Adonis. |
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226 | Guardian | ||
227 | Head to Soma Palace S Tower Pinnacle from the Cross Gate! |
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228 | The party defeats the Guardian at the east tower. Taking the newly-opened path at the Cross Gate, they aim for the south tower. |
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229 | Idea's Doubt | ||
230 | Head to Soma Palace W Tower Pinnacle from the Cross Gate! |
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231 | The party defeats the Guardian at the south tower. Taking the newly-opened path at the Cross Gate, they aim for the west tower. |
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232 | Promise | ||
233 | Head to Soma Palace N Tower Pinnacle from the Cross Gate! |
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234 | The party defeats the Guardian at the west tower. Taking the newly-opened path at the Cross Gate, they aim for the north tower. |
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235 | Aletheia's Voice | ||
236 | Head to the center of the Soma Palace using the Cross Gate transfer device! |
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237 | Having been identified as living organisms by the four towers' organism recognition system, the group members use the transfer device at the Cross Gate and head for the center of the Soma Palace to stop Adonis. |
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238 | Adonis Transformed | ||
239 | Defeat Adonis at the center of the Soma Palace! |
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240 | The party arrives at the center of the Soma Palace to stop Adonis, but they don't make it in time. Adonis uses the Soma in the ground to attract Aletheia from the sky, and transforms. To stop Aletheia from invading, the party engages Adonis in battle. |
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241 | Aletheia and Idea | ||
242 | Defeat Aletheia in Aletheia's Room! | ||
243 | Idea is absorbed by Aletheia. She wanted to allow the Anti-Master Cage's power to be used, erasing Aletheia and herself alike. Pharzuph 7th Division instead attempts to defeat only Aletheia while concentrating on Idea's Soma color. |