Skills: Survival
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0 | 1H Skill | ||
1 | Auto Ability: Improves skills that use\r\n1-handed weapons (Swords, Axes, Sticks). | ||
2 | 2H Skill | ||
3 | Auto Ability: Improves skills that use\r\n2-handed weapons (Swords, Axes, Hammers). | ||
4 | Dual Skill | ||
5 | Auto Ability: Improves skills that use dual\r\nweapons (Swords, Axes). | ||
6 | Counter-Rage | ||
7 | Auto Ability: May enter Rage status when\r\nhit by an attack. No effect if Rage is at Lv0. | ||
8 | Iron Will | ||
9 | Auto Ability: The fewer buttons assigned,\r\nthe stronger your assigned abilities become. | ||
10 | Break Recover | ||
11 | Auto Ability: Recover faster from\r\naccumulated Break damage. | ||
12 | EVD Up | ||
13 | Auto Ability: Increases chances of Guard\r\nand Evade. | ||
14 | Resist Up | ||
15 | Auto Ability: Increases all elemental\r\nresistances (Fire, Water, Air, Earth, Light,\r\nDark). | ||
16 | Imperial Wrath | ||
17 | Auto Ability: When attacked, may raise ATK,\r\nATK Spd, & MOV Spd and become immune\r\nto Break. -30% to all RES. | ||
18 | Shield Master | ||
19 | Auto Ability: Increases Block rate with\r\nshields and allows you to reflect\r\nprojectiles. | ||
20 | Omniflect | ||
21 | Auto Ability: When Shield Guard is used,\r\nprojectiles will be reflected back at the\r\nenemy. | ||
22 | Knight Guard | ||
23 | Auto Ability: Low probability of charging\r\nnext attack when Guard is successful\r\n(becomes stronger). | ||
24 | Light Skill | ||
25 | Auto Ability: Increases damage of Light\r\nmagic attacks. | ||
26 | Dark Skill | ||
27 | Auto Ability: Increases damage of Dark\r\nmagic attacks. | ||
28 | Boil Blood | ||
29 | Auto Ability: Adds part of HP consumed by\r\nDark Slash and Dark Spike to the damage\r\ndealt. | ||
30 | Blood Pact | ||
31 | Auto Ability: Success rate of causing\r\ncritical hits increases as your HP\r\ndecreases (except with Dark/Re-Dark). | ||
32 | Trap Skill | ||
33 | Auto Ability: Increases effectiveness of\r\ntraps. | ||
34 | Trap Chain | ||
35 | Auto Ability: When a trap is sprung, damage\r\nmay chain to nearby enemies. | ||
36 | Pierce | ||
37 | Auto Ability: Bullets and arrows may pierce\r\nthrough enemies. | ||
38 | Bow Skill | ||
39 | Auto Ability: Improves skills that use Bows. | ||
40 | Gun Skill | ||
41 | Auto Ability: Improves skills that use Guns. | ||
42 | Butterfly | ||
43 | Super Venom | ||
44 | Auto Ability: When using Poison attacks,\r\nmay cause nearby enemies to be poisoned. | ||
45 | Guard SP Heal | ||
46 | Ability: Recover SP every time Guard is\r\nsuccessful. | ||
47 | Fist Skill | ||
48 | Auto Ability: Improves skills that use fist\r\nweapons (Bagh Nakhs, Katars, Knuckles). | ||
49 | Dual Skill | ||
50 | Staff Skill | ||
51 | Auto Ability: Improves skills that use\r\n2-handed staff weapons (Staves, Canes). | ||
52 | Spell Blast | ||
53 | Auto Ability: Increases magic\r\nattack potency. | ||
54 | Fire Skill | ||
55 | Auto Ability: Increases damage of Fire\r\nmagic attacks. | ||
56 | Water Skill | ||
57 | Auto Ability: Increases damage of Water\r\nmagic attacks. | ||
58 | Chain | ||
59 | Auto Ability: Single-target ranged attacks\r\nmay spread to nearby enemies. | ||
60 | Wind Skill | ||
61 | Auto Ability: Increases damage\r\nof Wind magic attacks | ||
62 | Land Force | ||
63 | Auto Ability: Increases your SP\r\nrecovery rate. | ||
64 | Earth Skill | ||
65 | Auto Ability: Increases damage of Earth\r\nmagic attacks. |