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0 | |||
1 | Members | ||
2 | Tactics | ||
3 | Treatment | ||
4 | Battle Style: | ||
5 | Form: | ||
6 | Cycle | ||
7 | No Member | ||
8 | <d2,1>Unit List | ||
9 | CHARACTER LIST | ||
10 | MEMBER | ||
11 | <ix>Show abilities | ||
12 | <iy>Dismiss | ||
13 | <ix>Hide abilities | ||
14 | On Standby | ||
15 | <c2>Battle Style | ||
16 | <c2>Form Type | ||
17 | <c2>Set Abilities | ||
18 | No medical treatment required | ||
19 | Not enough gold | ||
20 | Heal: | ||
21 | <c5>When available: <c1>Class Rank 2 (Lv10+) |
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22 | <c5>When available: <c1>Class Rank 3 (Lv20+) |
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23 | <c5>When available: <c1>Class Rank 4 (Lv30+) |
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24 | Take Point | ||
25 | Support | ||
26 | Hold Back | ||
27 | Battle Style 04 | ||
28 | Focused on defeating enemies | ||
29 | Decide to attack or support based on the circumstances | ||
30 | Stay behind and wait for leader to determine action | ||
31 | Battle Style 04 Explanation | ||
32 | Standard | ||
33 | Attack | ||
34 | Support | ||
35 | Aggressive | ||
36 | Support | ||
37 | Balanced | ||
38 | Earth | ||
39 | Ice | ||
40 | Standard | ||
41 | Lift | ||
42 | Attack | ||
43 | Aggressive | ||
44 | Standard | ||
45 | Attack | ||
46 | Support | ||
47 | Aggressive | ||
48 | Standard | ||
49 | Poison | ||
50 | Weak | ||
51 | Aggressive | ||
52 | Standard | ||
53 | Venom | ||
54 | Attack | ||
55 | Aggressive | ||
56 | Standard | ||
57 | Attack | ||
58 | Wind | ||
59 | Fire | ||
60 | Balanced | ||
61 | Support | ||
62 | Power | ||
63 | Accel | ||
64 | <c5>Attack: <c1>Stuns the enemy with a shield attack and strikes with jump attack. <c5>Special: <c1>Provokes enemy. |
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65 | <c5>Attack: <c1>Double attack and area attack. Finish with a heavy attack. <c5>Special: <c1>Scares enemy and lowers DEF. |
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66 | <c5>Attack: <c1>Stuns the enemy with a shield attack, knocking it back. <c5>Support: <c1>Raises allies' max HP and SP. |
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67 | <c5>Attack: <c1>Attacks a few times and launch the enemy up. <c5>Special: <c1>Provokes enemy. |
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68 | <c5>Attack: <c1>Lowers enemy MOV Spd with water magic. Paralyzes with Rock bolt. <c5>Support: <c1>Allies in a pinch get healed. |
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69 | <c5>Attack: <c1>Lowers enemy MOV Spd with water magic; launches enemies. <c5>Support: <c1>Allies in a pinch get healed. |
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70 | <c5>Attack: <c1>Uses earth magic to paralyze or petrify the enemy. <c5>Support: <c1>Heals nearby allies. |
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71 | <c5>Attack: <c1>Uses water magic that causes Freeze, Slow or Snare. <c5>Support: <c1>Heals nearby allies. |
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72 | <c5>Attack: <c1>2 hits and strong knockback attacks. |
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73 | <c5>Attack: <c1>2 hits and strong launching attacks. |
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74 | <c5>Attack: <c1>Launch the enemy into the air, hitting it 3 times. |
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75 | <c5>Attack: <c1>Hits 3 times while juggling the enemy and knocking it back. |
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76 | <c5>Attack: <c1>Hits from a distance with a strong knockback shot. The attack uses a fire round. |
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77 | <c5>Attack: <c1>Hits with a fire round, knocking enemies back. <c5>Special: <c1>Lowers enemy MOV Spd. |
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78 | <c5>Special: <c1>Sets a trap that will launch enemies into the air; snares enemies. <c5>Support: <c1>MOV Spd up; heals allies. |
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79 | <c5>Attack: <c1>Strikes 2 times with a fire round and sets a stun trap. <c5>Special: <c1>Shots are chained. |
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80 | <c5>Attack: <c1>Uses strong launch attacks and dark magic. <c5>Special: <c1>Lowers enemy RES. |
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81 | <c5>Attack: <c1>Hits twice with an area attack that knocks back the enemy. <c5>Special: <c1>Uses poison magic. |
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82 | <c5>Attack: <c1>Knocks back with area attack and juggles the enemy. <c5>Special: <c1>Weakens the enemy's skills. |
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83 | <c5>Attack: <c1>Strong juggle strike; attacks 3 times. <c5>Special: <c1>Reflects suffered damage. |
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84 | <c5>Attack: <c1>Uses launching attacks. | ||
85 | <c5>Attack: <c1>Uses spinning attacks that will stun or knockback enemies. <c5>Special: <c1>Coat weapon with poison. |
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86 | <c5>Attack: <c1>Uses heavy 3-hit rotating attacks that launches the enemy. |
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87 | <c5>Attack: <c1>Uses knockback attacks. <c5>Special: <c1>Uses Hide to sneak up on enemies. |
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88 | <c5>Attack: <c1>Hits with a Fire bolt and knocks back with a Wind Bolt. |
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89 | <c5>Attack: <c1>Attacks a small area with fire then cast Lightning, knocking the enemy down. |
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90 | <c5>Attack: <c1>Specialize in Break attacks using wind magic that will knockback, launch, or knockdown enemy. |
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91 | <c5>Attack: <c1>Uses high-damage fire magic in a large area. |
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92 | <c5>Attack: <c1>Juggles enemy with a launch attack followed by a knockback attack. <c5>Special: <c1>Allies in a pinch get healed. |
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93 | <c5>Attack: <c1>Hits twice and casts light magic. <c5>Support: <c1>Recovers ally HP & SP. |
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94 | <c5>Attack: <c1>Lowers enemy RES with holy magic; uses 3-hit knockback attacks. <c5>Support: <c1>Raises allies' ATK power. |
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95 | <c5>Attack: <c1>Knocks back enemies with area attacks, then launches them. <c5>Support: <c1>Raises allies' ATK speed. |
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96 | Class:Battlers | ||
97 | Class:Somas | ||
98 | Class:Kampfs | ||
99 | Class:Gunners | ||
100 | Class:Darks | ||
101 | Class:Kampfs | ||
102 | Class:Somas | ||
103 | Class:Corps | ||
104 | Party | ||
105 | Change members and tactics | ||
106 | Choose battle style and form type | ||
107 | Recover wounded standby members | ||
108 | Choose battle style (AI) | ||
109 | Choose form type (abilities) | ||
110 | Choose member to treat | ||
111 | Choose a member | ||
112 | Recovered | ||
113 | Member 1 dismissed | ||
114 | Member 2 dismissed | ||
115 | <c3>Class Rank is now 2! <c1>A new form can be selected |
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116 | <c3>Class Rank is now 3! <c1>A new form can be selected |
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117 | <c3>Class Rank is now 4! <c1>A new form can be selected |
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118 | On Standby | ||
119 | Player Char | ||
120 | <c3>Idea is now selectable! |