183-2 Act.1: (NPC) Tim E
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0 | Tim E | ||
1 | I'm from the Timpani tribe.\nA thief's life is surprisingly hard.<ed> | ||
2 | |||
3 | Which hint would you like to hear? | ||
4 | Gravestones\nEnding the Game\nDropped Chests\nMagic Items\nChest Colors\nEXP\nCancel | ||
5 | During Multiplay, you will earn <c4>EXP</c> when\nyour allies defeat enemies on the same\nmap, | ||
6 | but enemies defeated on a different\nmap won't give you any <c4>EXP</c>. | ||
7 | You also divide your combat ability by\nfighting separately from your allies, so\nit's not a very good strategy. | ||
8 | Make sure not to lose track of your\nallies' whereabouts.<ed> | ||
9 | There are three <c4>treasure chest</c> types,\nwith a <c4>chest</c>'s appearance denoting the\nrank of the equipment it contains. | ||
10 | As for enemy drops, if they don't\ncontain any equipment, they will show\nup as a <c4>bag</c>.<ed> | ||
11 | <c4>Chests</c> placed on the map will go to\nwhoever can reach them first, | ||
12 | but <c4>chests</c> dropped by enemies contain\ndifferent items for each player, so\ndon't worry about getting them first. | ||
13 | However, if you let 20 dropped <c4>chests</c>\nsit on a map and another one drops, | ||
14 | the oldest <c4>chest</c> will disappear, so keep\nthat in mind.<ed> | ||
15 | Some equipment comes with various bonus\neffects (item abilities) attached. | ||
16 | These pieces of equipment are known as\n<c4>Magic Items</c>. | ||
17 | The bonus type is random, so similar\nitems can have different effects.<ed> | ||
18 | You lose EXP when you're killed, but if\nyou touch the <c4>gravestone</c> you leave, | ||
19 | you can regain a portion of the EXP\nyou lost. | ||
20 | However, if you're killed again before\nyou can reach the <c4>gravestone</c>, | ||
21 | it will disappear when the new one is\ncreated, so be careful.<ed> | ||
22 | When you end the game or move to a\ndifferent Act, | ||
23 | any <c4>dropped chests, gravestones, or\nSoma Gates</c> will disappear, | ||
24 | while <c4>enemies, chests, and pillars</c> will\nrespawn in their original locations. | ||
25 | All enemies will be revived at full HP, | ||
26 | so if you don't want to have to clear\nthe same areas multiple times, | ||
27 | don't forget to activate any Gates you\nfind.<ed> |